Struct HTTPRequestCompleted_t
callbacks
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(2101)]
public struct HTTPRequestCompleted_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 2101
Field Value
| Type | Description |
|---|---|
| int |
m_bRequestSuccessful
This will be true if we actually got any sort of response from the server (even an error). It will be false if we failed due to an internal error or client side network failure.
Declaration
public bool m_bRequestSuccessful
Field Value
| Type | Description |
|---|---|
| bool |
m_eStatusCode
Will be the HTTP status code value returned by the server, k_EHTTPStatusCode200OK is the normal OK response, if you get something else you probably need to treat it as a failure.
Declaration
public EHTTPStatusCode m_eStatusCode
Field Value
| Type | Description |
|---|---|
| EHTTPStatusCode |
m_hRequest
Handle value for the request that has completed.
Declaration
public HTTPRequestHandle m_hRequest
Field Value
| Type | Description |
|---|---|
| HTTPRequestHandle |
m_ulContextValue
Context value that the user defined on the request that this callback is associated with, 0 if no context value was set.
Declaration
public ulong m_ulContextValue
Field Value
| Type | Description |
|---|---|
| ulong |
m_unBodySize
Same as GetHTTPResponseBodySize()
Declaration
public uint m_unBodySize
Field Value
| Type | Description |
|---|---|
| uint |