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    Struct HTML_StartRequest_t

    Purpose: The browser wanted to navigate to a new page NOTE - you MUST call AllowStartRequest in response to this callback

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(4503)]
    public struct HTML_StartRequest_t

    Fields

    bIsRedirect

    true if this was a http/html redirect from the last load request

    Declaration
    public bool bIsRedirect
    Field Value
    Type Description
    bool

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 4503
    Field Value
    Type Description
    int

    pchPostData

    any posted data for the request

    Declaration
    public string pchPostData
    Field Value
    Type Description
    string

    pchTarget

    the html link target type (i.e _blank, _self, _parent, _top )

    Declaration
    public string pchTarget
    Field Value
    Type Description
    string

    pchURL

    the url they wish to navigate to

    Declaration
    public string pchURL
    Field Value
    Type Description
    string

    unBrowserHandle

    the handle of the surface navigating

    Declaration
    public HHTMLBrowser unBrowserHandle
    Field Value
    Type Description
    HHTMLBrowser
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