Struct GamepadTextInputDismissed_t
k_iSteamUtilsCallbacks + 13 is taken Full Screen gamepad text input has been closed
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(714)]
public struct GamepadTextInputDismissed_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 714
Field Value
| Type | Description |
|---|---|
| int |
m_bSubmitted
true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input
Declaration
public bool m_bSubmitted
Field Value
| Type | Description |
|---|---|
| bool |
m_unAppID
The m_unAppID field of GamepadTextInputDismissed_t.
Declaration
public AppId_t m_unAppID
Field Value
| Type | Description |
|---|---|
| AppId_t |
m_unSubmittedText
The m_unSubmittedText field of GamepadTextInputDismissed_t.
Declaration
public uint m_unSubmittedText
Field Value
| Type | Description |
|---|---|
| uint |