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    Struct GamepadTextInputDismissed_t

    k_iSteamUtilsCallbacks + 13 is taken Full Screen gamepad text input has been closed

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(714)]
    public struct GamepadTextInputDismissed_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 714
    Field Value
    Type Description
    int

    m_bSubmitted

    true if user entered & accepted text (Call ISteamUtils::GetEnteredGamepadTextInput() for text), false if canceled input

    Declaration
    public bool m_bSubmitted
    Field Value
    Type Description
    bool

    m_unAppID

    The m_unAppID field of GamepadTextInputDismissed_t.

    Declaration
    public AppId_t m_unAppID
    Field Value
    Type Description
    AppId_t

    m_unSubmittedText

    The m_unSubmittedText field of GamepadTextInputDismissed_t.

    Declaration
    public uint m_unSubmittedText
    Field Value
    Type Description
    uint
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