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    Struct GameConnectedFriendChatMsg_t

    Purpose: a chat message has been received from a user

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(343)]
    public struct GameConnectedFriendChatMsg_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 343
    Field Value
    Type Description
    int

    m_iMessageID

    The m_iMessageID field of GameConnectedFriendChatMsg_t.

    Declaration
    public int m_iMessageID
    Field Value
    Type Description
    int

    m_steamIDUser

    The m_steamIDUser field of GameConnectedFriendChatMsg_t.

    Declaration
    public CSteamID m_steamIDUser
    Field Value
    Type Description
    CSteamID
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