Struct GSPolicyResponse_t
received when the game server requests to be displayed as secure (VAC protected) m_bSecure is true if the game server should display itself as secure to users, false otherwise
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(115)]
public struct GSPolicyResponse_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 115
Field Value
| Type | Description |
|---|---|
| int |
m_bSecure
The m_bSecure field of GSPolicyResponse_t.
Declaration
public byte m_bSecure
Field Value
| Type | Description |
|---|---|
| byte |