Struct FriendRichPresenceUpdate_t
Purpose: callback indicating updated data about friends rich presence information
Inherited Members
Namespace: Unity.Steamworks.Interop
Assembly: Unity.Steamworks.Interop.dll
Syntax
[Serializable]
[CallbackIdentity(336)]
public struct FriendRichPresenceUpdate_t
Fields
k_iCallback
The identifier Steam dispatches this callback under.
Declaration
public const int k_iCallback = 336
Field Value
| Type | Description |
|---|---|
| int |
m_nAppID
the appID of the game (should always be the current game)
Declaration
public AppId_t m_nAppID
Field Value
| Type | Description |
|---|---|
| AppId_t |
m_steamIDFriend
friend who's rich presence has changed
Declaration
public CSteamID m_steamIDFriend
Field Value
| Type | Description |
|---|---|
| CSteamID |