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    Struct FavoritesListAccountsUpdated_t

    used by now obsolete RequestFriendsLobbiesResponse_t enum { k_iCallback = k_iSteamMatchmakingCallbacks + 14 }; used by now obsolete PSNGameBootInviteResult_t enum { k_iCallback = k_iSteamMatchmakingCallbacks + 15 }; Purpose: Result of our request to create a Lobby m_eResult == k_EResultOK on success at this point, the lobby has been joined and is ready for use a LobbyEnter_t callback will also be received (since the local user is joining their own lobby)

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    [CallbackIdentity(516)]
    public struct FavoritesListAccountsUpdated_t

    Fields

    k_iCallback

    The identifier Steam dispatches this callback under.

    Declaration
    public const int k_iCallback = 516
    Field Value
    Type Description
    int

    m_eResult

    The m_eResult field of FavoritesListAccountsUpdated_t.

    Declaration
    public EResult m_eResult
    Field Value
    Type Description
    EResult
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