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    Struct CallbackMsg_t

    structure that contains client callback data see callbacks documentation for more details Internal structure used in manual callback dispatch

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Steamworks.Interop
    Assembly: Unity.Steamworks.Interop.dll
    Syntax
    [Serializable]
    public struct CallbackMsg_t

    Fields

    m_cubParam

    Size of the data pointed to by m_pubParam

    Declaration
    public int m_cubParam
    Field Value
    Type Description
    int

    m_hSteamUser

    Specific user to whom this callback applies.

    Declaration
    public int m_hSteamUser
    Field Value
    Type Description
    int

    m_iCallback

    Callback identifier. (Corresponds to the k_iCallback enum in the callback structure.)

    Declaration
    public int m_iCallback
    Field Value
    Type Description
    int

    m_pubParam

    Points to the callback structure

    Declaration
    public IntPtr m_pubParam
    Field Value
    Type Description
    IntPtr
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