Split knots
Split knots to separate a spline into two splines.
You can only split a knot that has two segments. Split knots each have one segment.
Note
If you split a knot on a closed spline, the knot where the closure is becomes two linked knots in two separate splines. These linked knots keep the shape of the original spline.
To split a knot:
In the Hierarchy window or Scene view, select a GameObject with a Spline component.
In the Tools overlay, set the tool context to Spline.
- Select a knot with two segments.
- In the Scene view, right-click to open the context menu.
- In the Scene view context menu, select Split Knot.