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    Split knots

    Split knots to separate a spline into two splines.

    You can only split a knot that has two segments. Split knots each have one segment.

    Note

    If you split a knot on a closed spline, the knot where the closure is becomes two linked knots in two separate splines. These linked knots keep the shape of the original spline.

    To split a knot:

    1. In the Hierarchy window or Scene view, select a GameObject with a Spline component.

    2. In the Tools overlay, set the tool context to Spline.

    3. Select a knot with two segments.
    4. In the Scene view, right-click to open the context menu.
    5. In the Scene view context menu, select Split Knot.
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