Method GetNormalizedInterpolation
GetNormalizedInterpolation<T>(T, float, PathIndexUnit)
Given an interpolation value in any PathIndexUnit type, calculate the normalized interpolation ratio value relative to a Spline.
Declaration
public static float GetNormalizedInterpolation<T>(T spline, float t, PathIndexUnit originalPathUnit) where T : ISpline
Parameters
Type | Name | Description |
---|---|---|
T | spline | The Spline to use for the conversion, this is necessary to compute Normalized and Distance PathIndexUnits. |
float | t | The |
PathIndexUnit | originalPathUnit | The PathIndexUnit from the original |
Returns
Type | Description |
---|---|
float | The normalized interpolation ratio (0 to 1). |
Type Parameters
Name | Description |
---|---|
T | A type implementing ISpline. |