Method GetAutoSmoothKnot
GetAutoSmoothKnot(float3, float3, float3)
Gets a BezierKnot with its tangents and rotation calculated using the previous and next knot positions.
Declaration
public static BezierKnot GetAutoSmoothKnot(float3 position, float3 previous, float3 next)
Parameters
Type |
Name |
Description |
float3 |
position |
The position of the knot.
|
float3 |
previous |
The knot that immediately precedes the requested knot.
|
float3 |
next |
The knot that immediately follows the requested knot.
|
Returns
Type |
Description |
BezierKnot |
A BezierKnot with tangent and rotation values calculated from the previous and next knot positions.
|
GetAutoSmoothKnot(float3, float3, float3, float3)
Gets a BezierKnot with its tangents and rotation calculated using the previous and next knot positions.
Declaration
public static BezierKnot GetAutoSmoothKnot(float3 position, float3 previous, float3 next, float3 normal)
Parameters
Type |
Name |
Description |
float3 |
position |
The position of the knot.
|
float3 |
previous |
The knot that immediately precedes the requested knot.
|
float3 |
next |
The knot that immediately follows the requested knot.
|
float3 |
normal |
The normal vector of the knot.
|
Returns
Type |
Description |
BezierKnot |
A BezierKnot with tangent and rotation values calculated from the previous and next knot positions.
|
GetAutoSmoothKnot(float3, float3, float3, float3, float)
Gets a BezierKnot with its tangents and rotation calculated using the previous and next knot positions.
Declaration
public static BezierKnot GetAutoSmoothKnot(float3 position, float3 previous, float3 next, float3 normal, float tension = 0.33333334)
Parameters
Type |
Name |
Description |
float3 |
position |
The position of the knot.
|
float3 |
previous |
The knot that immediately precedes the requested knot.
|
float3 |
next |
The knot that immediately follows the requested knot.
|
float3 |
normal |
The normal vector of the knot.
|
float |
tension |
Set the length of the tangent vectors.
|
Returns
Type |
Description |
BezierKnot |
A BezierKnot with tangent and rotation values calculated from the previous and next knot positions.
|
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