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    Struct SplineRange.SplineRangeEnumerator

    A struct for iterating a SplineRange.

    Implements
    IEnumerator<int>
    IDisposable
    IEnumerator
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEngine.Splines
    Assembly: solution.dll
    Syntax
    public struct SplineRange.SplineRangeEnumerator : IEnumerator<int>, IDisposable, IEnumerator

    Constructors

    Name Description
    SplineRangeEnumerator(SplineRange)

    Constructor for an IEnumerator of a SplineRange.

    Properties

    Name Description
    Current

    Gets the element in the collection at the current position of the enumerator.

    Methods

    Name Description
    Dispose()

    IDisposable implementation. SplineSliceEnumerator does not allocate any resources.

    MoveNext()

    Advances the enumerator to the next element of the collection.

    Reset()

    Sets the enumerator to its initial position, which is before the first element in the collection.

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