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    Class SplineJobs

    The SplineJobs class contains utility methods for evaluating spline data using the Jobs system.

    Inheritance
    object
    SplineJobs
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Splines
    Assembly: solution.dll
    Syntax
    public static class SplineJobs

    Methods

    Name Description
    EvaluatePosition(NativeSpline, NativeArray<float3>)

    Populate a preallocated NativeArray with position data from a spline.

    EvaluatePositionTangentNormal(NativeSpline, NativeArray<float3>, NativeArray<float3>, NativeArray<float3>)

    Populate a set of preallocated NativeArray with position, tangent, and normal data from a spline.

    EvaluatePositionTangentNormal<T>(T, NativeArray<float3>, NativeArray<float3>, NativeArray<float3>)

    Populate a set of pre-allocated NativeArray with position, tangent, and normal data from a spline.

    EvaluatePosition<T>(T, NativeArray<float3>)

    Populate a preallocated NativeArray with position data from a spline.

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