Method Evaluate
Evaluate(float, out float3, out float3, out float3)
Computes interpolated position, direction and upDirection at ratio t. Calling this method to get the 3 vectors is faster than calling independently EvaluateSplinePosition, EvaluateSplineTangent and EvaluateSplineUpVector for the same time t as it reduces some redundant computation.
Declaration
public bool Evaluate(float t, out float3 position, out float3 tangent, out float3 upVector)
Parameters
Type | Name | Description |
---|---|---|
float | t | A value between 0 and 1 representing the ratio along the curve. |
float3 | position | The output variable for the float3 position at t. |
float3 | tangent | The output variable for the float3 tangent at t. |
float3 | upVector | The output variable for the float3 up direction at t. |
Returns
Type | Description |
---|---|
bool | Boolean value, true if a valid set of output variables as been computed. |
Evaluate(int, float, out float3, out float3, out float3)
Computes the interpolated position, direction and upDirection at ratio t for the spline at index splineIndex
. Calling this method to get the
3 vectors is faster than calling independently EvaluateSplinePosition, EvaluateSplineTangent and EvaluateSplineUpVector
for the same time t as it reduces some redundant computation.
Declaration
public bool Evaluate(int splineIndex, float t, out float3 position, out float3 tangent, out float3 upVector)
Parameters
Type | Name | Description |
---|---|---|
int | splineIndex | The index of the spline to evaluate. |
float | t | A value between 0 and 1 that represents the ratio along the curve. |
float3 | position | The output variable for the float3 position at t. |
float3 | tangent | The output variable for the float3 tangent at t. |
float3 | upVector | The output variable for the float3 up direction at t. |
Returns
Type | Description |
---|---|
bool | True if a valid set of output variables is computed and false otherwise. |
Evaluate<T>(T, float, out float3, out float3, out float3)
Gets the interpolated position, direction, and upDirection at ratio t for a spline. This method gets the three vectors faster than EvaluateSplinePosition, EvaluateSplineTangent and EvaluateSplineUpVector for the same time t, because it reduces some redundant computation.
Declaration
public bool Evaluate<T>(T spline, float t, out float3 position, out float3 tangent, out float3 upVector) where T : ISpline
Parameters
Type | Name | Description |
---|---|---|
T | spline | The spline to evaluate. |
float | t | A value between 0 and 1 that represents the ratio along the curve. |
float3 | position | The output variable for the float3 position at t. |
float3 | tangent | The output variable for the float3 tangent at t. |
float3 | upVector | The output variable for the float3 up direction at t. |
Returns
Type | Description |
---|---|
bool | True if a valid set of output variables is computed and false otherwise. |
Type Parameters
Name | Description |
---|---|
T | The spline type. |