Interface IInterpolator<T>
To calculate a value at some distance along a spline, interpolation is required. The IInterpolator interface allows you to define how data is interpreted given a start value, end value, and normalized interpolation value (commonly referred to as 't').
Namespace: UnityEngine.Splines
Assembly: solution.dll
Syntax
public interface IInterpolator<T>
Type Parameters
Name | Description |
---|---|
T | The data type to interpolate. |
Methods
Name | Description |
---|---|
Interpolate(T, T, float) | Calculate a value between from and to at time interval. |