Class SplineHandles.SplineHandleScope
The scope used to draw a spline. This is managing several purposes when using SplineHandles.DrawSomething(). This ensure selection is working properly, and that hovering an element is highlighting the correct related elements (for instance hovering a tangent highlights the opposite one when needed and the knot as well).
Implements
Inherited Members
Namespace: UnityEditor.Splines
Assembly: solution.dll
Syntax
public class SplineHandles.SplineHandleScope : IDisposable
Constructors
Name | Description |
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SplineHandleScope() | Defines a new scope to draw spline elements in. |
Methods
Name | Description |
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Dispose() | Called automatically when the |