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    Class SplineHandles.SplineHandleScope

    The scope used to draw a spline. This is managing several purposes when using SplineHandles.DrawSomething(). This ensure selection is working properly, and that hovering an element is highlighting the correct related elements (for instance hovering a tangent highlights the opposite one when needed and the knot as well).

    Inheritance
    object
    SplineHandles.SplineHandleScope
    Implements
    IDisposable
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Splines
    Assembly: solution.dll
    Syntax
    public class SplineHandles.SplineHandleScope : IDisposable

    Constructors

    Name Description
    SplineHandleScope()

    Defines a new scope to draw spline elements in.

    Methods

    Name Description
    Dispose()

    Called automatically when the SplineHandleScope is disposed.

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