Class SplineGUILayout
Provides IMGUI controls to edit Spline data.
Inherited Members
Namespace: UnityEditor.Splines
Assembly: solution.dll
Syntax
public static class SplineGUILayout
Methods
Name | Description |
---|---|
EmbeddedSplineDataField(GUIContent, SplineContainer, int, EmbeddedSplineDataType, string) | Creates a field for an embedded SplineData<T> property. Embedded SplineData<T> is stored in the Spline class and can be accessed through a string key value. Use this function to expose an embedded SplineData<T> through the Inspector. |
EmbeddedSplineDataField(SplineContainer, int, EmbeddedSplineDataType, string) | Creates a field for an embedded SplineData<T> property. Embedded SplineData<T> is stored in the Spline class and can be accessed through a string key value. Use this function to expose an embedded SplineData<T> through the Inspector. |
SplineIndexField(SerializedProperty, int) | Creates a dropdown to select an index between 0 and . |
SplineIndexField<T>(SerializedProperty, T) | Creates a dropdown to select an index between 0 and the count of UnityEditor.Splines contained in the provided . |
SplineIndexPopup(string, int, int) | Creates a dropdown to select an index between 0 and . |
SplineIndexPopup<T>(string, int, T) | Creates a dropdown to select a spline index relative to . |