Spline component reference
The Spline component attaches splines to a GameObject. The Spline component can contain an unlimited number of splines.
You can use the Spline component to manipulate the transform values of a spline's knots and tangents.
Property | Description |
---|---|
Spline | Contains the knots that make up a spline. |
Closed | Create a segment between the first and last knots of this spline. |
Knot | Set the position, rotation, and tangents of a knot. |