Class SplineMeshHandle<T>
Inherited Members
Namespace: UnityEditor.Splines
Syntax
public class SplineMeshHandle<T> : IDisposable where T : ISpline
Type Parameters
Name | Description |
---|---|
T |
Constructors
SplineMeshHandle()
Declaration
public SplineMeshHandle()
Methods
Dispose()
Declaration
public void Dispose()
Implements
Do(T, Single, Int32)
Draws a 3D mesh from a spline.
Declaration
public void Do(T spline, float size, int resolution = 10)
Parameters
Type | Name | Description |
---|---|---|
T | spline | The target spline. |
Single | size | The width to use for the spline mesh. |
Int32 | resolution | The resolution to use for the mesh, defines the number of segments per unit with default value of DrawResolutionDefault. |
Do(T, Single, Color, Int32)
Draws a 3D mesh from a spline.
Declaration
public void Do(T spline, float size, Color color, int resolution = 10)
Parameters
Type | Name | Description |
---|---|---|
T | spline | The target spline. |
Single | size | The width to use for the spline mesh. |
Color | color | The color to use for the spline mesh in normal mode. |
Int32 | resolution | The resolution to use for the mesh, defines the number of segments per unit with default value of DrawResolutionDefault. |
Do(Int32, T, Single, Int32)
Draws a 3D mesh handle from a spline.
Declaration
public void Do(int controlID, T spline, float size, int resolution = 10)
Parameters
Type | Name | Description |
---|---|---|
Int32 | controlID | The spline mesh controlID. |
T | spline | The target spline. |
Single | size | The width to use for the spline mesh. |
Int32 | resolution | The resolution to use for the mesh, defines the number of segments per unit with default value of DrawResolutionDefault. |
Do(Int32, T, Single, Color, Int32)
Draws a 3D mesh handle from a spline.
Declaration
public void Do(int controlID, T spline, float size, Color color, int resolution = 10)
Parameters
Type | Name | Description |
---|---|---|
Int32 | controlID | The spline mesh controlID. |
T | spline | The target spline. |
Single | size | The width to use for the spline mesh. |
Color | color | The color to use for the spline mesh in normal mode. |
Int32 | resolution | The resolution to use for the mesh, defines the number of segments per unit with default value of DrawResolutionDefault. |