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    Struct SplineInstantiate.InstantiableItem

    Describe the item prefab to instantiate and associate it with a probability

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Splines
    Syntax
    [Serializable]
    public struct InstantiableItem

    Fields

    Prefab

    The prefab to instantiate.

    Declaration
    [FormerlySerializedAs("prefab")]
    public GameObject Prefab
    Field Value
    Type Description
    GameObject

    Probability

    Probability for this prefab.

    Declaration
    [FormerlySerializedAs("probability")]
    public float Probability
    Field Value
    Type Description
    Single
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