All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.0.1] - 2022-03-29
- Added new icons for Spline UI elements.
- Modified knot handles so they are hidden if the
EditorToolis not a
-  Fixing SplineData Inspector triggering to SplineData.changed events.
-  Fixed issue where
SplineExtrudecomponent would not update mesh after an undo operation.
SplineUtility.Evaluatenot evaluating the up vector correctly.
- Fixed InvalidOperationException thrown when Spline is created with a locked Inspector.
-  Fixed incorrect Rect Selection when using Shift or CTRL/CMD modifiers.
-  Fixed an issue where an exception was thrown when drawing a spline and rotating the scene view.
[1.0.0] - 2022-02-25
- New icons set for Spline-related items.
SplineContainerinspector is now more user-friendly.
- Fixed issue where Spline Inspector fields would not accept negative values.
- Fixed issue where the X shortcut would only cycle through World/Local handle orientations and ignore Parent/Element.
- Fixed samples compatibility issues on 2021.2.
- Spline Inspector no longer shows 2 editable tangent fields for Knots that only have one tangent.
- Fixed poor performance when manipulating long continuous tangents.
SplineUtility.ConvertIndexUnitnow wraps when returning normalized interpolations.
- Fixed issue where Knot rotation would not properly align to the surface the Knot is placed on.
- Fixed Spline length serialization issue that would result in incorrect Spline evaluations and length calculations.
- Updated Knot and Tangent handle design.
[1.0.0-pre.9] - 2022-01-26
- Adding new API to interact with SplineData Handles
- Adding a
SplineInstantiatecomponent and updating associated samples.
- Added a
SplineAnimatecomponent and sample scene.
-  Fixing SplineUtility errors with Spline made of 1 knot.
- Fixing Tangent Out when switching from Broken Tangents to Continuous Tangents Mode.
- Fixing Preview Curve for Linear and Catcall Rom when Closing Spline.
[1.0.0-pre.8] - 2021-12-21
-  Fixing knot handles size being too large.
-  Fixing SplineData Inspector not being displayed.
- Fixing wrong Spline length when editing spline using the inspector.
-  Fix single element selections breaking the undo stack.
-  Fix for CTRL/CMD + Drag not performing a multi selection.
-  Fix for an exception being sometimes thrown when drawing a spline and rotating the scene view.
-  Fixing stack overflow when entering playmode.
- Fixing SplineData conversion being wrong with KnotIndex.
- Added a
SplineExtrudecomponent and an accompanying ExtrudeSpline sample scene.
- When using a spline transform tool, CTRL/CMD + A now selects all spline elements.
- Improving Spline Inspector overlay.
T : ISplineinstead of
[1.0.0-pre.7] - 2021-11-17
- Disable unstable GC alloc tests.
[1.0.0-pre.6] - 2021-11-15
- Fixed issue where hidden start/end knot tangents would be selectable.
- Fixed active tangentOut incorrectly mirroring against tangentIn when changing tangent mode via shortcut.
- Fixed Knot Placement tool preview curve disappearing when cursor hovers over first knot.
- Fixed issue where knot would not align to tangents when switching from broken to mirrored or continuous modes.
- Fixed issue where hovering first knot while placing tangents would hide the last placed knot, its tangents and the preview curve.
- Replace references to 'time' with 'interpolation ratio' or 't'.
- Move distance to interpolation caching and lookup methods to
CurveUtility, and document their use.
- Fix compile errors when opened in Unity 2021.2.
[1.0.0-pre.5] - 2021-11-02
- Initial release.