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    Class RollercoasterTrack

    Inheritance
    Object
    Spline
    RollercoasterTrack
    Inherited Members
    Spline.KnotCount
    Spline.changed
    Spline.EditType
    Spline.Knots
    Spline.Closed
    Spline.Item[Int32]
    Spline.AddKnot(BezierKnot)
    Spline.InsertKnot(Int32, BezierKnot)
    Spline.GetCurve(Int32)
    Spline.GetCurveLength(Int32)
    Spline.GetLength()
    Spline.Warmup()
    Spline.Resize(Int32)
    Spline.ToArray()
    Spline.ToNativeArray(Allocator)
    Spline.ToNativeSpline(Allocator)
    Spline.ToNativeSpline(float4x4, Allocator)
    Spline.Copy(Spline)
    Namespace: Unity.Splines.Examples
    Syntax
    [Serializable]
    public class RollercoasterTrack : Spline, ISpline

    Properties

    mesh

    Declaration
    public Mesh mesh { get; }
    Property Value
    Type Description
    Mesh

    Methods

    OnSplineChanged()

    Declaration
    protected override void OnSplineChanged()
    Overrides
    Spline.OnSplineChanged()

    RebuildTracks()

    Declaration
    public void RebuildTracks()

    Extension Methods

    SplineUtility.EvaluatePosition<T>(T, Single)
    SplineUtility.EvaluateDirection<T>(T, Single)
    SplineUtility.EvaluateUpVector<T>(T, Single)
    SplineUtility.SplineToCurveInterpolation<T>(T, Single, out Single)
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