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    Class GameSimEditorUtilities

    Inheritance
    Object
    GameSimEditorUtilities
    Namespace: Unity.Simulation.Games.Editor
    Syntax
    public static class GameSimEditorUtilities

    Methods

    Init()

    Requests parameter type information from remote config and stores it

    Declaration
    public static void Init()

    IsInitialized()

    Returns true when the Init method's request has successfully executed

    Declaration
    public static bool IsInitialized()
    Returns
    Type Description
    Boolean

    TypeFor(String)

    Returns the type for a given parameter based on the key.

    Declaration
    public static Type TypeFor(string key)
    Parameters
    Type Name Description
    String key

    The name of the parameter.

    Returns
    Type Description
    Type

    Type of parameter. Valid types are: string, bool, float, int, long, string. Parameters with the json type return string.

    Exceptions
    Type Condition
    Exception
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