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    Class ContinuousEvents.Event

    Event class which contains the aggregated data.

    Inheritance
    object
    ContinuousEvents.Event
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Simulation
    Assembly: solution.dll
    Syntax
    public class ContinuousEvents.Event

    Constructors

    Name Description
    Event(string, float, float, EventCollectionDelegate)

    Constucts an Event that collects a metric each interval and aggregates over a period.

    Properties

    Name Description
    collector

    The delegate to use for collecting a metric to aggregate.

    dispatchDelegate

    The delegate to use for dispatching events.

    max

    The max value collected over the aggregation period.

    mean

    The mean value collected over the aggregation period.

    min

    The min value collected over the aggregation period.

    name

    The name of the event.

    variance

    The variance of the values collected over the aggregation period.

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