Class WallSecondsCondition
Condition object to evaluate if a specific number of wall seconds since object instantiation have elapsed.
Namespace: Unity.Simulation
Syntax
public class WallSecondsCondition : ICondition
Constructors
WallSecondsCondition(Double)
Declaration
public WallSecondsCondition(double seconds)
Parameters
Type | Name | Description |
---|---|---|
Double | seconds |
Methods
HasConditionBeenMet()
Check if the specified number of wall seconds have passed.
Declaration
public bool HasConditionBeenMet()
Returns
Type | Description |
---|---|
Boolean | True if the specified number of seconds has elapsed. |