Struct SequencedPathName
Utility class to generate filenames with a sequence number.
Namespace: Unity.Simulation
Syntax
public struct SequencedPathName
Constructors
SequencedPathName(String, Boolean)
Constructs a SequencePathName object with path, and optional sequence number.
Declaration
public SequencedPathName(string path, bool addSequenceNumber)
Parameters
Type | Name | Description |
---|---|---|
String | path | The path to the file on the local file system.. |
Boolean | addSequenceNumber | When true, appends an auto incrementing sequence number before the extension. |
Methods
GetPath()
Get a full path to the file with sequence number appended if addSequence number is enabled.
Declaration
public string GetPath()
Returns
Type | Description |
---|---|
String | string of the path to the file |