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    Class FrameCountCondition

    Condition object to evaluate if a specific number of frames since object instantiation have elapsed.

    Inheritance
    Object
    FrameCountCondition
    Namespace: Unity.Simulation
    Syntax
    public class FrameCountCondition : ICondition

    Constructors

    FrameCountCondition(Int32)

    Declaration
    public FrameCountCondition(int frameCount)
    Parameters
    Type Name Description
    Int32 frameCount

    Methods

    HasConditionBeenMet()

    Check if the specified number of frames have passed.

    Declaration
    public bool HasConditionBeenMet()
    Returns
    Type Description
    Boolean

    True if the frame count has been met or exceeded.

    Implements
    ICondition.HasConditionBeenMet()
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    Generated by DocFX on 18 October 2023