Enum ForceFlip
Enum for overriding the internal check to determine if the image should be flipped. Can be used on a per channel basis, or for all channels.
Namespace: Unity.Simulation
Syntax
[Flags]
public enum ForceFlip
Fields
| Name | Description | Value |
|---|---|---|
| All | ||
| Color | ||
| Depth | ||
| Motion | ||
| None | ||
| Normal |