Class DXChunkedStream
Represents a stream that will flush after a certain size or time threshold.
Namespace: Unity.Simulation
Syntax
[Obsolete("Obsolete msg -> ChunkedStream (UnityUpgradable)", true)]
public class DXChunkedStream
Represents a stream that will flush after a certain size or time threshold.
[Obsolete("Obsolete msg -> ChunkedStream (UnityUpgradable)", true)]
public class DXChunkedStream