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    Class CaptureRenderTexture

    Capture class for capturing RenderTexture contents.

    Inheritance
    Object
    CaptureRenderTexture
    Namespace: Unity.Simulation
    Syntax
    public static class CaptureRenderTexture

    Methods

    Capture(RenderTexture, Func<AsyncRequest<Object>, AsyncRequest.Result>)

    Declaration
    public static AsyncRequest<object> Capture(RenderTexture src, Func<AsyncRequest<object>, AsyncRequest.Result> functor = null)
    Parameters
    Type Name Description
    RenderTexture src

    RenderTexture to capture.

    Func<AsyncRequest<Object>, AsyncRequest.Result> functor

    Completion functor for handling the captured data. The object passed is a byte[] of the captured data.

    Returns
    Type Description
    AsyncRequest<Object>

    AsyncRequest<object>

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