Enum AsyncRequest.State
Flags for the _state field which holds whether or not the request has started and or has an error.
Namespace: Unity.Simulation
Syntax
[Flags]
protected enum State
Fields
| Name | Description | Value |
|---|---|---|
| Error | Set when the request has encountered an error. |
|
| None | No flag set. |
|
| Started | Set when the request has started. |