All Node
Description
Returns true if all components of the input In are non-zero. This is useful for Branching.
Ports
| Name | Direction | Type | Binding | Description | 
|---|---|---|---|---|
| In | Input | Dynamic Vector | None | Input value | 
| Out | Output | Boolean | None | Output value | 
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_All_float4(float4 In, out float Out)
{
    Out = all(In);
}