About Shader Graph Getting started with Shader Graph Creating a new Shader Graph Asset My first Shader Graph Shader Graph Window Blackboard Master Preview Create Node Menu Sub Graph Color Modes Precision Modes Custom Function Node Samples Inside Shader Graph Shader Graph Asset Sub Graph Asset Node Port Custom Port Menu Edge Master Node Property Types Keywords Data Types Precision Types Port Bindings Shader Stage Node Library Artistic Adjustment Channel Mixer Contrast Hue Invert Colors Replace Color Saturation White Balance Blend Blend Filter Dither Mask Channel Mask Color Mask Normal Normal Blend Normal From Height Normal From Texture Normal Reconstruct Z Normal Strength Normal Unpack Utility Colorspace Conversion Channel Combine Flip Split Swizzle Input Basic Boolean Color Constant Integer Slider Time Vector 1 Vector 2 Vector 3 Vector 4 Geometry Bitangent Vector Normal Vector Position Screen Position Tangent Vector UV Vertex Color View Direction Gradient Gradient Sample Gradient Matrix Matrix 2x2 Matrix 3x3 Matrix 4x4 Transformation Matrix PBR Dielectric Specular Metal Reflectance Scene Ambient Camera Fog Object Reflection Probe Scene Color Scene Depth Screen Texture Cubemap Asset Sample Cubemap Sample Texture 2D Sample Texture 2D Array Sample Texture 2D LOD Sample Texture 3D Sampler State Texel Size Texture 2D Array Asset Texture 2D Asset Texture 3D Asset Master PBR Unlit Math Advanced Absolute Exponential Length Log Modulo Negate Normalize Posterize Reciprocal Reciprocal Square Root Basic Add Divide Multiply Power Square Root Subtract Derivative DDX DDXY DDY Interpolation Inverse Lerp Lerp Smoothstep Matrix Matrix Construction Matrix Determinant Matrix Split Matrix Transpose Range Clamp Fraction Maximum Minimum One Minus Random Range Remap Saturate Round Ceiling Floor Round Sign Step Truncate Trigonometry Arccosine Arcsine Arctangent Arctangent2 Cosine Degrees To Radians Hyperbolic Cosine Hyperbolic Sine Hyperbolic Tangent Radians To Degrees Sine Tangent Vector Cross Product Distance Dot Product Fresnel Effect Projection Reflection Rejection Rotate About Axis Sphere Mask Transform Wave Noise Sine Wave Sawtooth Wave Square Wave Triangle Wave Procedural Noise Gradient Noise Simple Noise Voronoi Shapes Ellipse Polygon Rectangle Rounded Rectangle Checkerboard Utility Logic All And Any Branch Comparison Is Front Face Is Infinite Is NaN Nand Not Or Custom Function Keyword Preview Sub Graph UV Flipbook Polar Coordinates Radial Shear Rotate Spherize Tiling And Offset Triplanar Twirl