UV Nodes | Shader Graph | 7.1.8
docs.unity3d.com
    Show / Hide Table of Contents

    UV Nodes

    Flipbook Polar Coordinates
    Image Image
    Creates a flipbook, or texture sheet animation, of the UVs supplied to input In. Converts the value of input UV to polar coordinates.
    Radial Shear Rotate
    Image Image
    Applies a radial shear warping effect similar to a wave to the value of input UV. Rotates the value of input UV around a reference point defined by input Center by the amount of input Rotation.
    Spherize Tiling and Offset
    Image Image
    Applies a spherical warping effect similar to a fisheye camera lens to the value of input UV. Tiles and offsets the value of input UV by the inputs Tiling and Offset respectively.
    Triplanar Twirl
    Image Image
    A method of generating UVs and sampling a texture by projecting in world space. Applies a twirl warping effect similar to a black hole to the value of input UV.
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023