Color Node
Description
Defines a constant Vector 4 value in the shader using a Color field. Can be converted to a Color type Property via the Node's context menu. The value of the Mode parameter will also respected when generating the Property.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Out | Output | Vector 4 | None | Output value |
Controls
Name | Type | Options | Description |
---|---|---|---|
Color | Defines the output value. | ||
Mode | Dropdown | Default, HDR | Sets properties of the Color field |
Generated Code Example
The following example code represents one possible outcome of this node.
float4 _Color = IsGammaSpace() ? float4(1, 2, 3, 4) : float4(SRGBToLinear(float3(1, 2, 3)), 4);