Clamp Node
Description
Returns the input In clamped between the minimum and maximum values defined by inputs Min and Max respectively.
Ports
Name | Direction | Type | Description |
---|---|---|---|
In | Input | Dynamic Vector | Unclamped input value |
Min | Input | Dynamic Vector | Minimum value |
Max | Input | Dynamic Vector | Maximum value |
Out | Output | Dynamic Vector | Clamped output value |
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out)
{
Out = clamp(In, Min, Max);
}