Class ShaderGraphVfxAsset
Inheritance
ShaderGraphVfxAsset
Syntax
public sealed class ShaderGraphVfxAsset : ScriptableObject, ISerializationCallbackReceiver
Fields
AlphaSlotId
Declaration
public const int AlphaSlotId = 4
Field Value
AlphaThresholdSlotId
Declaration
public const int AlphaThresholdSlotId = 7
Field Value
BaseColorSlotId
Declaration
public const int BaseColorSlotId = 1
Field Value
ColorSlotId
Declaration
public const int ColorSlotId = 6
Field Value
EmissiveSlotId
Declaration
public const int EmissiveSlotId = 5
Field Value
lit
Declaration
Field Value
Declaration
public const int MetallicSlotId = 2
Field Value
NormalSlotId
Declaration
public const int NormalSlotId = 8
Field Value
SmoothnessSlotId
Declaration
public const int SmoothnessSlotId = 3
Field Value
Properties
evaluationFunctionName
Declaration
public string evaluationFunctionName { get; }
Property Value
Declaration
public string inputStructName { get; }
Property Value
outputStructName
Declaration
public string outputStructName { get; }
Property Value
properties
Declaration
public IEnumerable<AbstractShaderProperty> properties { get; }
Property Value
textureInfos
Declaration
public IEnumerable<TextureInfo> textureInfos { get; }
Property Value
Methods
Declaration
public GraphCode GetCode(OutputMetadata[] outputs)
Parameters
Returns
GetOutput(Int32)
Declaration
public OutputMetadata GetOutput(int id)
Parameters
Type |
Name |
Description |
Int32 |
id |
|
Returns
HasOutput(Int32)
Declaration
public bool HasOutput(int id)
Parameters
Type |
Name |
Description |
Int32 |
id |
|
Returns