Exponential Node
Description
Returns the exponential value of input In. The exponential base can be switched between base-e and base 2 from the Base dropdown on the node.
- Base E : Returns e to the power of input In
- Base 2 : Returns 2 to the power of input In
Ports
| Name | Direction | Type | Description | 
|---|---|---|---|
| In | Input | Dynamic Vector | Input value | 
| Out | Output | Dynamic Vector | Output value | 
Controls
| Name | Type | Options | Description | 
|---|---|---|---|
| Base | Dropdown | BaseE, Base2 | Selects the exponential base | 
Generated Code Example
The following example code represents one possible outcome of this node per Base mode.
Base E
void Unity_Exponential_float4(float4 In, out float4 Out)
{
    Out = exp(In);
}
Base 2
void Unity_Exponential2_float4(float4 In, out float4 Out)
{
    Out = exp2(In);
}