DDXY Node
Description
Returns the sum of both partial derivatives of input In, with respect to the screen-space x-coordinate and screen-space y-coordinate respectively. This node can only be used in the pixel shader stage.
Ports
| Name | Direction | Type | Description | 
|---|---|---|---|
| In | Input | Dynamic Vector | Input value | 
| Out | Output | Dynamic Vector | Output partial derivative value | 
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_DDXY_float4(float4 In, out float4 Out)
{
    Out = ddxy(In);
}