Contrast Node
Description
Adjusts the contrast of input In by the amount of input Contrast. A Contrast value of 1 will return the input unaltered. A Contrast value of 0 will return the midpoint of the input.
Ports
| Name | Direction | Type | Binding | Description | 
|---|---|---|---|---|
| In | Input | Vector 3 | None | Input value | 
| Contrast | Input | Vector 1 | None | Contrast value | 
| Out | Output | Vector 3 | None | Output value | 
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_Contrast_float(float3 In, float Contrast, out float3 Out)
{
    float midpoint = pow(0.5, 2.2);
    Out = (In - midpoint) * Contrast + midpoint;
}