Clamp Node
Description
Returns the input In clamped between the minimum and maximum values defined by inputs Min and Max respectively.
Ports
| Name | Direction | Type | Description | 
|---|---|---|---|
| In | Input | Dynamic Vector | Unclamped input value | 
| Min | Input | Dynamic Vector | Minimum value | 
| Max | Input | Dynamic Vector | Maximum value | 
| Out | Output | Dynamic Vector | Clamped output value | 
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_Clamp_float4(float4 In, float4 Min, float4 Max, out float4 Out)
{
    Out = clamp(In, Min, Max);
}