Exponential Node
Description
Returns the exponential value of input In. The exponential base can be switched between base-e and base 2 from the Base dropdown on the node.
- Base E : Returns e to the power of input In
- Base 2 : Returns 2 to the power of input In
Ports
Name | Direction | Type | Description |
---|---|---|---|
In | Input | Dynamic Vector | Input value |
Out | Output | Dynamic Vector | Output value |
Controls
Name | Type | Options | Description |
---|---|---|---|
Base | Dropdown | BaseE, Base2 | Selects the exponential base |
Generated Code Example
The following example code represents one possible outcome of this node per Base mode.
Base E
void Unity_Exponential_float4(float4 In, out float4 Out)
{
Out = exp(In);
}
Base 2
void Unity_Exponential2_float4(float4 In, out float4 Out)
{
Out = exp2(In);
}