Cubemap Asset Node
Description
Defines a constant Cubemap Asset for use in the shader. To sample the Cubemap Asset it should be used in conjunction with a Sample Cubemap Node. When using a separate Cubemap Asset Node you can sample a Cubemap twice, with different parameters, without defining the Cubemap itself twice.
Ports
Name |
Direction |
Type |
Binding |
Description |
Out |
Output |
Cubemap |
None |
Output value |
Controls
Name |
Type |
Options |
Description |
|
Object Field (Cubemap) |
|
Defines the cubemap asset from the project. |