Any Node
Description
Returns true if any of the components of the input In are non-zero. This is useful for Branching.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
In | Input | Dynamic Vector | None | Input value |
Out | Output | Boolean | None | Output value |
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_Any_float4(float4 In, out float Out)
{
Out = any(In);
}