Metal Reflectance Node | Package Manager UI website
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    Metal Reflectance Node

    Description

    Returns a Metal Reflectance value for a physically based material. The material to use can be selected with the Material dropdown parameter on the Node.

    When using Specular Workflow on a PBR Master Node this value should be supplied to the Specular Port. When using Metallic Workflow this value should be supplied to the Albedo Port.

    Ports

    Name Direction Type Binding Description
    Out Output Vector 3 None Output value

    Controls

    Name Type Options Description
    Material Dropdown Iron, Silver, Aluminium, Gold, Copper, Chromium, Nickel, Titanium, Cobalt, Platform Selects the material value to output.

    Generated Code Example

    The following example code represents one possible outcome of this node.

    Iron

    float3 _MetalReflectance_Out = float3(0.560, 0.570, 0.580);
    

    Silver

    float3 _MetalReflectance_Out = float3(0.972, 0.960, 0.915);
    

    Aluminium

    float3 _MetalReflectance_Out = float3(0.913, 0.921, 0.925);
    

    Gold

    float3 _MetalReflectance_Out = float3(1.000, 0.766, 0.336);
    

    Copper

    float3 _MetalReflectance_Out = float3(0.955, 0.637, 0.538);
    

    Chromium

    float3 _MetalReflectance_Out = float3(0.550, 0.556, 0.554);
    

    Nickel

    float3 _MetalReflectance_Out = float3(0.660, 0.609, 0.526);
    

    Titanium

    float3 _MetalReflectance_Out = float3(0.542, 0.497, 0.449);
    

    Cobalt

    float3 _MetalReflectance_Out = float3(0.662, 0.655, 0.634);
    

    Platinum

    float3 _MetalReflectance_Out = float3(0.672, 0.637, 0.585);
    
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