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    Constant Node

    Description

    Defines a Vector 1 of a mathematical constant value in the shader.

    Ports

    Name Direction Type Binding Description
    Out Output Vector 1 None Output value

    Controls

    Name Type Options Description
    Mode Dropdown PI, TAU, PHI, E, SQRT2 Sets output constant value

    Generated Code Example

    The following example code represents one possible outcome of this node per constant type.

    PI

    float _Constant_PI = 3.1415926;
    

    TAU

    float _Constant_TAU = 6.28318530;
    

    PHI

    float _Constant_PHI = 1.618034;
    

    E

    float _Constant_E = 2.718282;
    

    SQRT2

    float _Constant_SQRT2 = 1.414214;
    
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