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    Combine Node

    Description

    Creates new vectors from the four inputs R, G, B and A. Output RGBA is a Vector 4 composed of inputs R, G, B and A. Output RGB is a Vector 3 composed of inputs R, G and B. Output RG is a Vector 2 composed of inputs R and G.

    Ports

    Name Direction Type Binding Description
    R Input Vector 1 None Defines red channel of output
    G Input Vector 1 None Defines green channel of output
    B Input Vector 1 None Defines blue channel of output
    A Input Vector 1 None Defines alpha channel of output
    RGBA Output Vector 4 None Output value as Vector 4
    RGB Output Vector 3 None Output value as Vector 3
    RG Output Vector 2 None Output value as Vector 2

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Combine_float(float R, float G, float B, float A, out float4 RGBA, out float3 RGB, out float2 RG)
    {
        RGBA = float4(R, G, B, A);
        RGB = float3(R, G, B);
        RG = float2(R, G);
    }
    
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