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    Any Node

    Description

    Returns true if any of the components of the input In are non-zero. This is useful for Branching.

    Ports

    Name Direction Type Binding Description
    In Input Dynamic Vector None Input value
    Out Output Boolean None Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Any_float4(float4 In, out float Out)
    {
        Out = any(In);
    }
    
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