Light Probe Node
Description
Provides access to the Light Probe parameters at the object's position. Requires Normal input for probe sampling.
Ports
Name | Direction | Type | Binding | Description |
---|---|---|---|---|
Normal | Input | Vector 3 | Normal (world space) | Mesh Normal data |
Out | Output | Vector 3 | None | Output color value |
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_LightProbe_float(float3 Normal, out float3 Out)
{
Out = SampleSH(Normal);
}