Ambient Node
Description
Provides access to the Scene's Ambient color values. When Environment Lighting Source is set to Gradient Port Color/Sky returns the value Sky Color. When Environment Lighting Source is set to Color Port Color/Sky returns the value Ambient Color. Ports Equator and Ground always return the values Equator Color and Ground Color regardless of the current Environment Lighting Source.
Note: Values of this Node are only updated when entering Play mode or saving the current Scene/Project.
Ports
Name |
Direction |
Type |
Binding |
Description |
Color/Sky |
Output |
Vector 3 |
None |
Color (Color) or Sky (Gradient) color value |
Equator |
Output |
Vector 3 |
None |
Equator (Gradient) color value |
Ground |
Output |
Vector 3 |
None |
Ground (Gradient) color value |
Generated Code Example
The following example code represents one possible outcome of this node.
float3 _Ambient_ColorSky = unity_AmbientSky;
float3 _Ambient_Equator = unity_AmbientEquator;
float3 _Ambient_Ground = unity_AmbientGround;
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